Foto_Liu, Shi

M.Sc. Shi Liu

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Research Interest

My name is Luke Shi Liu. I work as a doctoral researcher at the Information System I Group and the Biosignal-adaptive Systems team.

I'm interested in exploring how immersive technologies such as Mixed Reality (MR) can support users in Human-Computer Interaction (HCI), especially in learning contexts. My research focus includes design and prototyping methods for MR, eye-tracking in MR and developing MR-based learning systems.

If you are interested in these topics, please don't hesitate to contact me.

Short CV

2022- Doctoral Researcher Karlsruhe Institute of Technology (KIT)

Human-centered systems Lab (h-lab)

Karlsruhe, Germany
2019 - 2022 M.Sc. in Human-Computer Interaction University of Siegen Siegen, Germany

2015 - 2019

B.Sc. in Industrial Design

Beijing Institute of Technology

Beijing, China


Theses / Seminars

Drop me an email with your résumé and transcript(s) if you are interested in one of the open topics below. Even if there are no open topics, feel free to contact me if you are interested in MR topics in general. I'm always looking forward to discussions.

Human-centered Design Methods for Mixed Reality Systems Bachelor's Thesis (Done)
Designing a Blended Learning System for Machine Learning Skills using Mixed Reality and the Desktop Computer Bachelor's Thesis (Done)



An Immersive Learning Factory for AI & Data Literacy: An Exploratory Study in the Wild
Liu, S.; Schulz, T.; Toreini, P.; Mädche, A.
2023. Mensch und Computer 2023, 349–353, Association for Computing Machinery (ACM). doi:10.1145/3603555.3608564
An Immersive ’Proto Learning Factory’ Concept for Teaching AI Competencies
Schulz, T.; Liu, S.; Peukert, C.; Toreini, P.; Maedche, A.; Weinhardt, C.
2023. SSRN Electronic Journal. doi:10.2139/ssrn.4470430
AI and Literacy for Non-Technical Students: A Hybrid-Augmented Learning Factory
Liu, S.; Schulz, T.; Toreini, P.; Peukert, C.; Maedche, A.; Weinhardt, C.
2023, April 28. Conference on Human Factors in Computing Systems (CHI 2023), Hamburg, Germany, April 23–28, 2023
Designing Gaze-Aware Attention Feedback for Learning in Mixed Reality
Liu, S.; Toreini, P.; Maedche, A.
2022. Pfleging, B., Gerling, K. & Mayer, S. (Hrsg.), Mensch und Computer 2022 - Tagungsband, 495–500, Association for Computing Machinery (ACM). doi:10.1145/3543758.3547565
Supporting the Onboarding of 3D Printers through Conversational Agents
Liu, S.; Harun, S. E.; Jasche, F.; Ludwig, T.
2021. Proceedings of Mensch und Computer 2021. Ed.: S. Schneegass, 494–498, Association for Computing Machinery (ACM). doi:10.1145/3473856.3474010